Valve gabe newell windows 8
Not all of it, but certainly a vast majority of the non-contemporary game sales. It was only a little more than a week ago that Valve announced Steam was coming to Linux systems, along with Left 4 Dead 2. Clearly this is the first step in Valve's master plan of keeping at least one finger in a large amount of pots. Newell went so far as to suggest companies like Adobe adopt a free-to-play model, and then hypothesized that wearable computers will demarcate the future. He thinks that the tongue would be the best type of input for such a device, but postulates that devices hooked up to one's wrists seems more likely.
As a matter of fact, Valve even has a device in the early stages of prototype that could be considered a wearable computer that Newell himself has tooled around with. On the matter of game distribution a field Newell and Valve are, let's say, familiar with , Newell posited that "Everything we are doing is not going to matter in the future," noting specifically that creating value for players is moving away from a content focus towards, presumably, content generation.
But that's just the starting point. Tightening development restrictions could mean either hard times for PC game designers or a shift away from the PC altogether. I think Windows 8 is a catastrophe for everyone in the PC space.
I think margins will be destroyed for a bunch of people. Among these in-process concepts is the idea of "tongue input" yes, we're serious and eye-tracking, though, as he puts it, "your eyes are troublesome buggers. By contrast, Windows 8 has seen much better acceptance by Steam users in comparison to the overall PC market.
Earlier this year, Valve said it was developing its own console-like hardware product, popularly known by its unofficial name the Steam Box, which Newell said would run on Linux. Newell also continued to slam Windows 8 at the same time, saying it was "like this giant sadness.
Source: Steam Image via Valve. Send news tip. Get our Newsletter. Valve has frequently been at the forefront of both gaming and software distribution, and co-founder Gabe Newell has given a rare interview on the future of gaming platforms, input methods, and digital distribution.
AllThingsD has published selections of the talk between Newell and former Microsoft game publishing vice president Ed Fries.
The PC-focused company isn't currently planning any groundbreaking input products, but Newell speculated about "post-touch" systems that could use hand or even tongue motions and long outlast current touch interfaces, which he sees as "short-term.
Your eyes are troublesome buggers. Newell also emphasized the decision to launch on Linux , calling it a boon for the operating system as well as a "hedging strategy" against Microsoft. I think margins will be destroyed for a bunch of people. Subscribe to get the best Verge-approved tech deals of the week.
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