Adobe flash button code


















If your button is small, or if its graphic area is not contiguous, defining this frame can be useful. The contents of the Hit frame are not visible on the Stage during playback. The graphic for the Hit frame is a solid area large enough to encompass all graphic elements of the Up , Down , and Over frames.

You can make a button that responds when a different area of the stage is clicked or rolled over also called a disjoint rollover. Place the Hit frame graphic in a different location than the other button frame graphics. To make something happen when the user selects a button, you add ActionScript code to the Timeline.

Place the ActionScript code in the same frames as the buttons. The Code Snippets panel has pre-written ActionScript 3. See Add interactivity with code snippets. If your version of Animate uses ActionScript 3. Before you paste ActionScript from another source into your buttons, verify that the version is compatible. To make a button interactive, you place an instance of the button symbol on the Stage and assign actions to the instance.

You assign the actions to the root timeline of the FLA file. Do not add actions to the timeline of the button symbol. To add actions to the button timeline, use a movie clip button instead. In the Create New Symbol dialog box, enter a name. For the symbol Type , select Button. Animate switches to symbol-editing mode. The first frame, Up , is a blank keyframe. To create the Up state button image, select the Up frame in the Timeline. Then use the drawing tools, import a graphic, or place an instance of another symbol on the Stage.

You can use graphic symbols or movie clip symbols inside a button, but you cannot use another button symbol. With the Over frame still selected, change or edit the button image on the Stage to create the appearance you want for the Over state.

Repeat steps 5 and 6 for the Down frame and the optional Hit frame. Then select a sound from the Sound menu in the Property inspector. Only sounds you have already imported appear in the Sound menu. Animate returns you to the main timeline of your FLA file. To create an instance of the button you created on the Stage , drag the button symbol from the Library panel to the Stage. After that time, it will no longer be possible to use Flash.

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Learn why people trust wikiHow. Download Article Explore this Article parts. Related Articles. Part 1. Open Actionscript 2. There are two versions of Adobe Actionscript: Actionscript 2.

Version 3. For this tutorial, make sure you are using an Adobe Flash Actionscript 2. Open or create a new Actionscript 2. Insert a button. In Adobe Flash, buttons are quickly created with the button symbol function.

Part 2. Define the up frame. Your button has four distinct states: up frame, over frame, down frame, and hit frame. These states are visible in the timeline. The up frame defines the appearance of your button when it is not in use. To create the up frame appearance, you may use the drawing tool.

Choose a button graphic and drag it onto the stage. Define the over frame. The over frame defines the appearance of the button when the user hovers over it. The button you created should appear on the stage. Define the down frame. The down frame defines the appearance of the button when the user selects, or clicks, it. The button you created in the up frame should appear on the stage. To display the available options, load the module within the Metasploit console and run the commands 'show options' or 'show advanced':.

Leveraging the Metasploit Framework when automating any task keeps us from having to re-create the wheel as we can use the existing libraries and focus our efforts where it matters.

Quick Cookie Notification This site uses cookies, including for analytics, personalization, and advertising purposes. Description This module exploits a vulnerability in the handling of certain SWF movies within versions 9.



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