Sonny armor games tips
I'll also be holding multiple creative contests throughout development; winners of these contests will see their name and contributions added to the final version of the game! Previous contests : Armor Design Winners: spaceskeleton jonathannanhu and Koshionos. Ability screen. Base character. Idle Animation. Skill Icons.
I need Playtesters! I'll try to strip these builds down to include as few story elements as possible, in an effort to minimize spoiling the finished version. I can't promise that they will all be spoiler-free though. At first it'll mostly be about trying to find the most enjoyable game loop and working out any bugs and quirks on different machines.
Then we'll move on to balancing the different classes and abilities. I fully realise everyone's got a life, so there are no deadlines and you can always take your time. I need an Artist! As you've probably seen, my art is mediocre at best. That's why I'm looking for a skilled artist that's willing to help me bring this project to life, and speed up the development!
Again, there will be no set-in-stone deadlines; as this is a fan project and everyone's doing it on their own time. You'll of course be credited for your work, both in-game and on the forums. If you're interested in bringing this project to life, you may send samples of your work to: SonnyFanGame gmail.
Keep in mind that the story will be spoiled for you; because you'll mostly be working on the art for the cutscenes in-between zones! Besides obvious legal reasons, I always intended to create a tribute to the games for the community; and I feel the best way to do this is to not charge anything. Once the game is released, I may consider adding the option for people to be able to donate something; this won't give you any in-game rewards or benefits, but it allows people to support me if they want to.
What are the system requirements? I'm always trying to optimise the game where I can, in order for it to run smoothly on a wide variety of machines. Final system requirements are TBD and depend on the feedback from the playtesters. Will players be able to duel online?
Network programming is something I sadly have very little experience with. The closest thing to an 'Online Mode' I could implement would be something similar to the PvP-mode from Sonny 2; which I'm currently not focussing on.
I am planning to add online leaderboards and achievements to the game. What is the release date? There's currently no release date. You can stay up-to-date on the progress by keeping an eye on this thread. Doombreed Thank you for your interest! First 'Development Update' is now live! You seem to be quick and efficient in designing. If you ever run out of context ideas, feel free to ask. If you see the blue bar underneath each character, that represents their Focus. Simply put, Focus allows any character to act once the blue bar fills up completely.
Sometimes, you may need a hero who can provide the right kind of buff or debuff, and other times you may need some heavy hitters to do a lot of damage against hardier enemies.
The type of effects they deal out could also play a part in your choice of party members. The latter is usually recommended over the former, particularly in the early goings where you need all the skills you can get. Upgrading a skill can only do so much in most cases, but adding a new skill will add to your arsenal and give you more options in the battlefield. While still on the topic of skills, you should also remember that some of the characters, Sonny included, have skills that allow them to heal themselves and debuff negative statuses.
You should use those healing skills at the right time; typically, you want to predict when your party members would likely heal up, as this will prevent any wasted turns healing Sonny.
With your in-game currency, you can choose the option to reset your skill points and get a new set of skills. Instead of brute-forcing your way against the bad guys, take note of the attack patterns and special abilities of your enemies and use some tactical strategy to deal with them accordingly. Sonny, Veradux and Roald defeat him for a second time, and the cultists, seeing their master in his true form, are disillusioned and the cult disintegrates.
The next cutscene shows several ZPCI helicopters flying in on the village. Gunshots are heard in the background, and the cutscene ends with the screen turning off. After defeating them, they run into the leader of the operation, Captain Hunt , and his entourage, a sniper and a medic. They kill the sniper and the medic and, leaving Captain Hunt lying wounded on the ground, escape the village by train.
As they leave, they hear Hunt ordering his men to follow them. As they escape by train on the Ivory Line , they realize that the train does not have enough fuel to last the whole trip. Therefore they decide to go to the back of the train for more coal. On the way they meet a collector named Ed Spencer, who offers to sell his goods to them, advising them not to go into the other carriages as Clemons the Deceiver had been through there.
They go anyway, and are forced to fight through ZPCI, hobos , spectres and other monstrosities to get to the back of the train. In the last carriage, they meet Clemons the Deceiver , a former magician skilled in illusionary magic. He has now, however, gone insane, and proceeds to attack the party. They defeat him, but the train soon crashes in the Tunnel of Illusions due to the fact that no-one was actually driving it.
The Tunnel of Illusions, or Labyrinth , is a network of tunnels near the city of Hew. The Ivory Line runs through it to Hew, which Sonny must follow to get there. The tunnels are filled with green slime and a strange form of gas, the nature of which is unknown but causes decreased brain activity, increased levels of dopamine, severe hallucinations and ultimately death. Some sort of substance in the tunnels also seems to cause powerful mutations in some lifeforms, creating a vast array of extremely strange creatures that inhabit the Labyrinth.
Sonny, Veradux and Roald fight through many of these creatures until they reach the end of the tunnel. There they encounter another mutation, the Hydra. It is unclear whether it is made up of several different creatures, or if it is the one creature with the rest of its body trapped underground with just the three heads sticking out. They slay it, and are soon met by some tunnel workers from Hew. The workers give them gas masks, saying that if they breathe in any more of the gas they would most likely die.
As they rest in a nearby building, the workers hold a meeting in an adjacent room. They start to argue, saying that the taxes they pay are extremely high due to the ZPCI's protection fees, which they do not believe they even need to pay anymore as they have not seen any zombies in a long time. Suddenly, a bloody body comes crashing through the skylight and onto the table. One of the workers identifies him as his brother, and in their rebellious state of mind the workers blame his death on the ZPCI.
A dark figure the same shape as Felicity appears in the skylight before leaving quickly, though no one sees her. The workers, in a frenzy, start chanting "Down with the Mayor! A group of police walk in on them and order them to return to their homes. It is around this point that a revolt is set fully in motion, and mobs of workers start marching towards the Mayor's office. Sonny, Veradux, and Roald join the revolt and fight their way through various soldiers attempting to police the streets.
Along the way, they meet Felicity again. She expresses her desire to join them, as she has her own reasons for wanting the Mayor deposed. Sonny and Felicity soon encounter the mayor across a wide fissure in the ground, which prevents them from attacking him. They do, however, overhear a ZPCI ambassador telling the Mayor that plans are already in motion to subdue the masses once again.
The Mayor then sees Felicity and exclaims that he thought she was dead. He implores the ambassador to protect him from her before departing. Sonny, Felicity, Roald, and Veradux continue their push to the Mayor's office, slaughtering everyone who stand in their way, including the city council and their secret police. The ZPCI, however, are not seen: they had apparently decided not to get involved just yet, leaving Hew to its own devices.
When they reach the Mayor 's office, they find him ready for battle. After defeating him, some of the rest of the workers catch up. As Sonny wipes the slime from himself from the tunnel of illusions, the workers see that he is not, as they had thought, a man covered in slime, but rather a zombie covered in slime.
Some show hostility and mistrust but are soon convinced by the others to accept Sonny, based on the fact that he helped them to overthrow the Mayor. The workers regard Sonny as a hero for helping overthrow the corrupt government of Hew. They are an organization devoted to protecting the general population from zombies - sometimes defensively, sometimes aggressively.
However, threats to their organization's well-being began to arise in the form of scientists attempting to find a cure for zombification, the success of which would render the ZPCI useless as a service. Therefore, they destroyed such groups of scientists undercover wherever they found them, shutting down their operations and killing everyone involved.
Though they are elated after their victory, Roald reminds them of the ambassador 's words earlier, and remarks that the ZPCI probably have a plan to put down the rebellion. Sonny decides to track down the ambassador in order to find out more information. The final scene shows a conference of five high-level ZPCI officials, deciding what to do about the revolt.
One suggests calling down a nuclear strike, but this is rejected by the leader. He states that they will be using "the seed", which is met by general gasps of shock and fear. What "the seed" is is currently unknown.
On July 19, , SS, an administrator of KrinLabs posted a thread titled Sonny 2 Development , which discussed an much earlier version of Sonny 2 which was referred to as a beta. Due to the website being down, Web Archive is the only way to access this thread, which in turn, has deleted images. Currently, the beta is lost media.
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